5 things you need to know about the last ronin game, the brutal new TMNT take
- It's a gritty, mature action RPG, not a kids' game: Forget the cartoon. This game is based on the dark IDW comic series and is rated M for Mature. You play as a lone, older Michelangelo, the last surviving Turtle, in a brutal New York City ruled by the Foot Clan.
- The combat is a direct evolution from the Batman: Arkham series: Developed by the studio behind the Stranger Things and Ghostbusters games, the combat uses a fluid, rhythm-based system focused on parrying, dodging, and chaining together brutal finishing moves. Think Arkham Knight with katanas and nunchucks.
- The story hits hard with loss, redemption, and legacy: You don't just fight enemies; you fight ghosts of the past. The narrative is driven by flashbacks showing the deaths of Leonardo, Donatello, and Raphael. The core mission is about avenging them and protecting April O'Neil's daughter.
- It connects directly to the classic 90s TMNT movies: The game's visual art style takes heavy inspiration from the original 1990 live-action film—the grimy, practical suits and gritty atmosphere. Easter eggs and direct refs to that movie will be everywhere.
- It can be played as a brutal stealth game, too: While the combat is fast-paced, Michelangelo is the most agile Turtle. You can stalk enemies from the shadows, using his grappling hook and silenced weapons to thin out patrols before you drop into the fight. It's a true dark vigilante experience.