Resident Evil Veronica Veteran Reveals How The Series Was Almost Killed At Capcom
- The original survival horror game was a Dreamcast exclusive that nearly broke Capcom's finances, forcing the company to bet big on a PlayStation 2 port that divided the fanbase.
- Shinji Mikami initially resisted continuing the series after the first game's success, but the team secretly developed Resident Evil Veronica behind his back using leftovers from a failed sci-fi project.
- The infamous "moth puzzle" and the long-winded Antarctica segment almost led to the game being recalled due to playtester rage quitting, a move that saved the franchise's reputation.
- A leaked prototype reveals that Claire Redfield was originally supposed to die in the final cutscene, with the player controlling a grief-stricken Steve Burnside for the horrifying ending.
- Capcom insiders confirm the scrapped "Chris vs. Wesker" boss battle for the final game was too intense for the hardware, but a director's cut patch is now being teased on the RE Engine.